Inspiring the next generation of Inventors...
"Engaging children through creative play empowers them to explore technology, develop critical thinking and acquire key problem-solving skills" (Costas Sisamos, founder and CEO, 2004).
Our construction sets and home-learning STEM solutions are uniquely designed to equip young learners from 3 to 12+, with safe and innovative products, that organically fuse play with learning. The successful approach of ENGINO® focuses on immersing children in phydgital experiences that combine the physical creation of models with user-friendly interactive software and apps.
A journey to discovery:
Play to Invent™ ...in 4 steps!
This original motto of ENGINO®, launched back in 2007, tried to capture the true essence of creative play. Since then, STEM has evolved to encompass much of ENGINO®'s philosophy of game-based learning and interdisciplinary approach. The exciting journey towards inventiveness is not left at random; our method has 4 major steps, consistently proven to bring results.
Step 1: Build your model
Kids love stacking and snapping together our colorful parts to make their very own creations that spin, roll, walk and run. Our patented construction system enables young engineers to actually feel what it’s like to build in 3D space, and have fun doing it. ENGINO® has perhaps the only system that is fully compatible from the age of 3 to 12+, starting with the Qboidz™ large blocks, moving on to our multidirectional rods and connectors and advancing to the new technical high-precision parts!
Learn to follow step-by-step printed instructions, increase spatial awareness, develop dexterity skills, start using kidCAD software, learn basic CAD commands such as zoom, rotate, explode and implode.
Step 2: Experiment with it
This very unique step is made possible due to the adjustability of ENGINO building system which allows easy modification and change of variables. By playing with the model and adjusting the parts, kids can make observations, take measurements and draw conclusions about the scientific principles and technologies behind every model. Children's innate curiosity pushes them to seek answers to real-life problems, and the proposed models built in Step-1 are designed to ignite this process. For example, how do planets actually revolve around the sun? What makes a robot move? Can the sun really power a car? ENGINO’s home STEM kits give children the chance to explore the science that fascinates them. Because asking why is what it’s all about.
Understanding a problem's definition, make hypotheses and validate them, take measurements and perform analysis, draw conclusions and communicate them, develop analytical thinking.
Step 3: Learn about STEM
Asking the right questions is where science starts. But young learners also need to learn the theory to start answering those questions by themselves. When kids experiment at home or school with Engino, they’re not just learning to be creative, they’re laying the foundations for a lifetime of scientiﬁc discovery. The observations and conclusions kids made in Step-2 are now to be validated and compared to the actual science as presented in the set's booklet and digital e-learning platforms. Children gain access to a vast library of information, beautifully laid out with pictures, graphics and artwork that make it comprehensible and fitting for their age. The theoretical background and historical facts from across disciplines are elaborated and additional challenges are provided as examples for kids (and parents!) who want to dig further.
Aquire content knowledge of various subjects as these relate to each set, find out about the history of key inventions and scientific discoveries, develop critical thinking.
Step 4: Invent your own
Having acquired knowledge and skills in previous steps, children can now unleash their creativity and imagination and create their own models to solve real-life problems. This step is not necessarily the final one along a linear path; rather it is the result of an iterative process that takes place within every step: from making simple adjustments to pre-described models to applying elaborate modifications that will better tackle a problem. The engineering design process is superbly enhanced by having such a malleable tool as the ENGINO® building system. Every child, regardless of age and skill can become inventive as the system allows the creation of models that may start from simple builds and grow to advanced mechanical contraptions with coding and electronics.
Apply the engineering design process, develop engineering creativity and problem-solving skills, learn coding and programming, develop inventive thinking.
A new way to Play & Learn:
STEM Subscription Box
What is a Subscription Box?
Having trouble selecting and matching different STEM toys that best target your child's talents and needs? Not sure which item is the ideal one to follow the set already at home?
Getting a single set every now and then from a toy store is always a great gift, but these sets are not designed to be part of a progressive theme that has a consistent learning trajectory.
Our Subscription Box lines, not only solve this problem but take it a step further and combine our award-winning physical toys with e-learning programs that focus towards the development of key 21st-century skills. Choose now one of our lines and receive monthly, right at your doorstep, an exclusive ENGINO® set, methodically designed to offer unique models and hands-on weekly STEAM activities for your child.
Why ENGINO®'s STEM Subscription
Through extensive research with children of different ages, parents and academics, our team of Engineers and Educators have developed our new range of exclusive monthly sets. These sets are based on scientifically proven pedagogical methods which will engage children actively at home with weekly activities and challenges. ENGINO® Subscription Box lines are designed to be dual-layer products:
The first layer, similar to other STEM subscription boxes, includes the monthly stand-alone sets, with the major difference of allowing phydgital gamification by combining physical creativity of model building with enhanced digital content.
The second layer, spans throughout 6-month modules which have unique and consistent themes and lead to higher levels of playful learning. This is achieved by combining together the sets of previous months and introducing children to incrementally challenging activities that require the creation of much bigger models. These open-ended problems can be tackled not only by the kids alone but also with their parents who have the opportunity to join in and become mentors and collaborators. These innovative and one of a kind builds, designed and created by the kids themselves or their families can also be shared in our online community with the potential to earn rewards and enter international competitions.
How it works
With the ENGINO® program, children will not only be inspired to follow STEM careers and become our future scientists and engineers, but will also gain the skills and knowledge to actually achieve it!
1. Choose Age Group
Multiple subscription options to suit children from Preschool to Highschool.
2. Receive your Set
Your new STEM toy will be delivered to you house every month.
3. Build, Play, Learn!
Create your models and learn through hands-on activities about a different theme every week.
4. Share and win
Take videos and pictures of your creations and share in our community to earn rewards
Check out our solutions:
Select by Age
3-6 Junior Engineers
Our Junior Engineers, both boys and girls, are just starting to explore their physical world and they are full of curiosity and determination! They are extremely active, have short attention spans, lower control of small muscles in their fingers, and still develop their hand-eye coordination. The products and solutions by ENGINO® for this age group have been specifically designed to increase spatial awareness and enhance their dexterity skills. Our QBOIDZ™ innovative building system can lead to increasing complexity as your Junior Engineer grows, leading to a smooth transition from practical to logical thinking.
6-9 Young Engineers
At this age children have gained finer motor skills and enter the stage of logical thinking development. They move away from random trial and error and are able to visualize their solutions more methodically. As they grow, they apply inductive reasoning and can relate a specific experience to a more general principle. This ability enables them to carry out basic experimental activities and gain the initial knowledge around STEM disciplines. Young Engineers can now construct more elaborate models using the ENGINO® Classic building system. This patented system comes with a library of finer-detailed snap-fit parts and simple mechanisms and lay also the foundations for coding!
9-12 Master Engineers
At this age children develop a more global, integrated, and complex self-image. Succeeding in creating functional models with ENGINO®, is something that fuels a strong, positive self-image that lasts for a lifetime. Children contemplate about their future careers and begin to explore their innate talents, and it is very important that they are provided with a wealth of experiences, gained through engaging and smart, interdisciplinary STEM activities. The products for Master Engineers combine the classic ENGINO® rods and connectors with our high-precission technical parts, leading to open-ended advancements that spark critical thinking and innovation.
12+ Professional Engineers
After 12, children move into adolescence and as young adults begin to develop abstract thinking. They can use deductive reasoning and follow the Scientific method to test their hypotheses. At this stage, teens can think multiple potential solutions to problems and can be guided to apply the Engineering Design method. Starting from a real-life problem, they will identify constraints, research to gain background knowledge, design their own ideas and use the ENGINO® high-tech parts to develop a prototype to test, evaluate and modify. Professional Engineers are mature enough to learn complex coding techniques to program advanced robotic models.